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EffectMatch defines the interface for objects that
match a given Effect against status and/or reason patterns.
| Field Summary | |
static int |
ANY_REASON_CODE
Constant used to represent ANY Effect reason code. |
static int |
ANY_STATUS_CODE
Constant used to represent ANY Effect status code. |
| Method Summary | |
boolean |
matches(Effect effect)
Returns true if an Effect matches the status and
reason patterns. |
| Field Detail |
public static final int ANY_STATUS_CODE
public static final int ANY_REASON_CODE
| Method Detail |
public boolean matches(Effect effect)
Effect matches the status and
reason patterns.
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